I'm totally new to this and can't find a solution anywhere about this problem. I'm trying to select faces however it will not select the faces that I want.
I'm wanting to face select both sides of this part to chamfer everything inside it, and deselect all the countersunk holes so it doesn't try to chamfer them again. Is there a way to do this or do I have to select each individual edge...
Is there a way to deselect edges from a face selection in chamfer ...
I get that "face for knurled grip" is one of them, but is that the "source face" or the "target face"? A quick explanation of how Replace Face works might help understand when it succeeds and when it fails. Here is a classic case for Replace: Here, I want to replace the top face of this truncate pyramid with that curvy face.
I'm new to 3ds max as of today. I need to connect one side of this mesh to the other. How can I select vertices and create faces from them? Like this picture... Thanks for any and all help!
- There’s currently no way to create a face/surface like this based only from points. I’m guessing what you’re after is a 4-sided face which has straight edges connecting those 4 vertices? The easiest way to do this is probably to build some sketch lines connecting those points, then build a Patch or Loft surface based on those lines.