I'm new to 3ds max as of today. I need to connect one side of this mesh to the other. How can I select vertices and create faces from them? Like this picture... Thanks for any and all help!
The inner object is the one I'm trying to change. If I could scale the blue face smaller, I could get the effect I want. But whenever I try to scale the face, the whole object gets selected and scaled instead. The effect I'm going for is that of a shallow depression that isn't steep. I want the curve to extend further into the object.
Select the elements from the face based families (geometry, reference planes, parametric dimensions), CRTL+C, and CTRL+V align to view on the non-host family. Re-constrain and add whatever is missing.
Hello, I've been using the Split face tool (looking like a little tv screen) to add some differents materials to some part of the ceiling. Now i want to edit that shape because the project changed but i can't select that "Face Split" anymore. How can i acheive that ? Or how do i delete what i've cr...
The orientation in a face based family is based on the host, so if you place the family on a wall in the project then the plan presentation set in the family is the front elevation in the project. It is not that hard to figure out once you get used to it.
Make an offset plane from the face and choose 0 as the offset. The origin of any sketch created on that plane will be the centroid of the face. You can drop a sketch point there, and if necessary exit sketch and project that point back into another sketch with a more convenient coordinate system.