Your trenchcoat-kobold is going to be constantly requiring extra rolls that in the end just don't matter that much. Imagine running this at the table, constantly making everyone make perception rolls for no reason other than to notice that there's a kobold in the party. Immediately this character becomes the center of every scene.
Interesting doesn't have to mean mechanically hard to kill There are so much more to DnD than the PCs worrying about dying. Make killing the Kobolds have repercussions that the party get some hints about beforehand. Some ideas (based on campaigns I've run): The Kobolds are part of a bigger, spread out group The Kobolds are hired by someone to collect seemingly mundane items - the party are ...
GameSpot: New DnD Kobold Miniatures Are Great, Even For The Laziest DMs
dnd 5e 2014 - Are Tucker's Kobolds scarier under 5e rules than in ...
dnd 3.5e - Is a Dragonwrought Kobold a True Dragon? - Role-playing ...
dnd 5e 2014 - Does the kobold player race feature, Pack Tactics, give ...
Hello all I'm new to Pathfinder 2e and wanted to make a melee kobold barbarian with Dragon Instinct for the Crown of the Kobold King adventure. I'm not sure if its viable? We are using point by in ...
The vast majority of Dungeons & Dragons players are extremely familiar with kobolds, the tiny reptilian humanoids that any single player could easily take down, but they tend to roam in packs, and at ...
Kobolds have a long history as ingenious but cowardly creatures, a stereotype that originated in Dungeons & Dragons and persisted into Pathfinder’s original edition. The Advanced Player’s Guide does ...