I am playing (trying to do) a Holand => Lubeck/Hansa => Hanseatic league => Netherlands => Prussia => Germany run (which should give a lot of flavor and boosts with just one culture shift). In order to form Lubeck I need to get mercantilism to...
It always seems like other players consider mercantilism to be massively valuable. They prioritize it ahead of large lump sums of ducats, monarch points, and even stability. However, in multiple campaigns I have tested it and been baffled and...
Definition of 'Mercantilism' The main economic system used during the sixteenth to eighteenth centuries. The main goal was to increase a nation's wealth by imposing government regulation concerning all of the nation's commercial interests. It was believed that national strength could be maximized by limiting imports via tariffs and maximizing exports. This approach assumes the wealth of a ...
So, when I was new to the game in like 2014-2015, I always heard DDRJake saying how strong mercantilism is. Back then it was much harder to gain mercantilism. You couldn't spend dip points to boost it and estate monopolies weren't a thing, so you...
Can someone explain why it feels like mercantilism does almost nothing ...
There is a potentially unbalanced parameter affecting the societal value of Mercantilism. The current modifier grants +0.05 Mercantilism for each owned market. This creates a significant balance issue: as a large, expanding country acquires more...
Mercantilism was heavily nerfed compared to HTTT, where owning any CoT with -5 mercantilism basically allowed you to keep a 100% monopoly -- that is no longer the case, unless you own 100% of the land connected to the CoT, making free trade far, far more desirable. "Honor compels me to stab you in the back, ShoGul." - blue emu